Toggle Camera Mode
invert heightmap
random brush
Generate Surface
Load Surface Textures
Flatten Heightmap
Brushes
Radius
10
Strength
10
Brushes
Slope \_
Smart Brush
Layer 0
Layer 1
Layer 2
Layer 3
Layer 4
Layer 5
Layer 6
Layer 7
Flatten
Smooth
Add
Remove
Layers
Enable
Disable
Edit Layer
Settings
Sun Position
Pitch:
Yaw:
General Settings
Camera FPS Mode:
Debug Mode:
Export
Download Heightmap as 8-Bit PNG
Download Heightmap as 16-Bit PNG
Download Heightmap as RAW (Float32 Little Endian)
Download Mesh (large/slow)
Download all enabled Layers as 8-Bit PNG
Download all enabled Layers as 16-Bit PNG
The dimensions of the exported data are 1024 x 1024.
Save Terrain
Save Terrain as JSON
Initialize New Terrain
Terrain Texel Size:
128
256
512
1024
2048
4096
Texel
Terrain Scale
Meter/Texel
Max height:
Meter
Min Height:
Meter
Initialize
Load from Save
Choose Save File
Seed
Apply Seed
Surface Layers
Generate Surface Layer Weights
Ok
Yes
No
Cancel